But, if that's a problem, then my turrets have that covered too lol.įor example, walled in solar plants, watermills, geothermal plant and yes, there's a wood fuelled generator too.īut I don't use it because I don't need to waste manpower on fuelling it when clearly I have plenty of free energy that requires no manpower. It doesn't really need defending in any case, since they're rarely targeted. If you have to wall it up, all you need is a simple wall on 3 sides, which is nothing in terms of work and then it's done, forever. idk you guys seem pretty biased instead of thinking which one is more efficient here Bridge? You build a bridge? However, what many new players don’t realize is that solar panels don’t actually count as an obstruction. This is true, as objects such as trees and walls will significantly hamper power production if they are within the designated turbine zone. I would rather waste my time filling wood every few days than wasting my early/mid game walling up a windmill which is a lot of manpower considering a lot of you guys are concerned about it though noone bothers to mention about the difficulty of making a proper safe walled up windmill box and when you compare the time it takes you to build a bridge vs hauling wood to the wood to the generator. The description for wind turbines says that obstructive objects will decrease power efficiency. You guys are talking as if it needs care every hour. Originally posted by 8faiNt:yes they are harder to defend than a normal power generator since you waste time building a big enough bridge and wall on top of that with your base built up along the river is hardly excessive labor. Vs having to farm wood constantly to feed the chemfuel refinery and generators.Ī one block bridge with a wall on the ends of the box. They are worth it for reliable generation, and needed for early game if you don’t want to waste wood. Already building the bridges to cross the river effectively. Unless you stop to consider you're already building the walls anyway for your base's defense. idk you guys seem pretty biased instead of thinking which one is more efficient here I would rather waste my time filling wood every few days than wasting my early/mid game walling up a windmill which is a lot of manpower considering a lot of you guys are concerned about it though noone bothers to mention about the difficulty of making a proper safe walled up windmill box and when you compare the time it takes you to build a bridge vs hauling wood to the wood to the generator. if there are overhanging mountain roofs (eliminate the support and rocks fall creation barriers across the water) yes they are harder to defend than a normal power generator since you waste time building a big enough bridge and wall on top of that Several turrets along the way and done.Īnd if you know what you are doing you can block off the water ways. wall all along both sides of the river with a couple bridges for your people to use. Originally posted by MortVent:Waterwheels are not hard to defend.
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